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Intro to Augmented Reality - Pokemon Go

Intro to Augmented Reality - Pokemon Go

Intro to Augmented Reality - Pokemon Go

Workshop

Workshop

·

AR/VR

AR/VR

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Feb 10, 2022

Feb 10, 2022

About the event

In this beginner-friendly AR workshop, you will learn how to use Unity 3D to build a game design similar to mega popular mobile game — Pokemon Go.

We are going to be using the software development kit (SDK): AR Foundation with Unity game engine.

After this workshop, you will be able to virtually capture little creatures that appear in your room.

This workshop is a perfect introduction to the world of augmented reality development.

Resources You'll Receive

  • Project Assets (Code, Materials/Textures etc..)

  • Presentation slides

Key highlights

  • How Unity is used to build AR apps

  • Major AR (and VR) development tools

  • How to track planes in AR

  • How to place virtual objects on real environments

What will you learn?

  • A foundational understanding of AR

  • Understand AR Foundation SDK and how it works

  • An inside look of what you need to get started in the industry

  • Concrete answers to your questions about software and best practices

Workshop prerequisites

  • No computer or device necessary

  • Prior experience with Unity is not required, but will make it easier to follow along

  • Interest in building Augmented Reality applications

About your instructor

Mitchell self-describes as absolute nerd who's very passionate about the convergence of art and technology. He started working at start-up company that was working on AR/VR development. He loves learning a new programming languages, to strengthening his audio mixing skills and developing new iPhone apps on the side.

Speakers

Speakers

Roham Mirza-ghafari

Host

Mitchell Theriault

AR/VR Developer; Instructor

Access Recording

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Access Recording

To access recording, click below.

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